[Mplayer-users] Another happy user with bugs.
Jesse Hepburn
jesse_hepburn at yahoo.com
Fri Aug 10 10:11:28 CEST 2001
I remember having a realplayer codec for winamp (that let winamp play
both audio and video). I'll see if I can find it. It may be worth a
look to see if I can get it working with mplayer...
-----Original Message-----
From: mplayer-users-admin at lists.sourceforge.net
[mailto:mplayer-users-admin at lists.sourceforge.net] On Behalf Of Arpi
Sent: Thursday, August 09, 2001 5:11 PM
To: mplayer-users at lists.sourceforge.net
Subject: Re: Re: [Mplayer-users] Another happy user with bugs.
Hi,
> > > read .rm and .vivo... dream on... :)
> > RTFM. we can NOT support those.
>
> .rm yes, but .vivo? I know, this format is all f*ked up :( has no
index
> frames, and such - but there is an .ocx that decodes it. Maybe you
can
> make it work like win32 codecs do?
does it worth? i've never seen any .vivo files, just heard that it was
used
in old days, before .asf has born.
i can't hack codecs working, i'm not a win32 cracker.
current dll loader/emu code in mplayer is copied from the avifile
project.
btw just checked readmedia page, and there is a downloadable SDK for
developers. i got it, and seems to be interesting, but it's C++.
maybe someone with c++ knowledge could try to develop something to get
linux realplayer's codecs work. for example, there is TRplayer, which
plays .ra audio under linux, using codecs plugins of realplayer.
(it's c++ too, but simple console app)
Gerard (ffmpeg) already wrote an .rm file demuxer, so if we have working
codecs, then everything is possible... anyone interested?
someone should upload a few vivo files, then we can check what
fileformat
are they using (is it documented? is there any opensource vivo player
sout
there?). afaik it uses the standard h263 codec, so it isn't problem,
ffmpeg
codec can decode it.
> > > model name : AMD-K6(tm) 3D processor
> > > stepping : 12
> > > cpu MHz : 350.801
> > too slow for divx...
>
> Really? Well, I guess I mustn't tell my processor that he cannot
play
> it. It works fine right now :)
:)
maybe low res/bitrate divx plays well, or you are using -framedrop ?
A'rpi / Astral & ESP-team
--
mailto:arpi at thot.banki.hu
http://esp-team.scene.hu
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