[MPlayer-G2-dev] specifing visual for X11 window

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Sun Feb 29 20:38:02 CET 2004


Hello,
I've been working on an OpenGL vo module for G2.
What I need is a way to make sure the window that is passed to the 
config function is usable for OpenGL.
The best idea I had so far was adding a XVisualInfo* part to 
vo_instance_t and if it's set the window will be created using this visual.
Would this be acceptable / do you have any other ideas (except creating 
the window in the vo module, this would give the same mess as in G1).

Greetings,
Reimar Döffinger




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