[MPlayer-dev-eng] Update to vo_direct3d - saves ~2% CPU time
Jim Hauxwell
james at dattrax.co.uk
Thu Nov 20 20:07:50 CET 2008
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Hi,
I've made some updates to vo_direct3d.c which reduce the amount of data
locked, now only locks the portion needed for update which should save
DMA bandwidth. I've optimized away some begin_scene and end_scene
combos as they are only needed for actual rendering, not the locking.
I've attached the patch created against what was in svn today.
I still think there will be some issue with lost surfaces, I'll look at
that next.
Jim
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