[MPlayer-dev-eng] [PATCH] Make vo_macosx support double buffering by default
Compn
tempn at twmi.rr.com
Fri Oct 5 06:33:56 CEST 2007
On Fri, 5 Oct 2007 08:33:24 +0800, Ulion wrote:
>2007/10/5, Compn <tempn at twmi.rr.com>:
>> On Fri, 5 Oct 2007 00:17:49 +0800, Ulion wrote:
>>
>> >> Is it supposed to get rid of some of the flickering effects on
>> >> OSD?
>> >
>> >I notice the flickering problem before, but today I did not found
>> >flickering with or without double buffering. So that problem may
>> >already be fixed, or be fixed by this patch, or still there, not
>> >sure.
>>
>>
>> does double buffering help anything? is it slower? faster?
>> prevent tearing? does vo macosx need it?
>
>I don't think double buffering will be slower, since all game engine
>use it. It's a method to reduce flickering. I think all vo need it if
>possible. Diego ask this feature, maybe he can also explain why we
>need it.
>
>>
>> btw any idea about osd frozen on screen with vo quartz/macosx ?
>> it seems to happen when a movie is paused and screen blanks due to
>> inactivity and then resume playing movie.
>
>That's a osd bug in mplayer that already be fixed for a month. When
>Mplayer OSX fast switch osd off and on before and after a command, may
>froze the osd. Anyway, it's already fixed, please check it again.
still get it with MPlayer dev-SVN-r24588-3.3
when was the change? 24588 is 20/9/07
-compn
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