[MPlayer-dev-eng] [PATCH] Make vo_macosx support double buffering by default
Ulion
ulion2002 at gmail.com
Fri Oct 5 02:33:24 CEST 2007
2007/10/5, Compn <tempn at twmi.rr.com>:
> On Fri, 5 Oct 2007 00:17:49 +0800, Ulion wrote:
>
> >> Is it supposed to get rid of some of the flickering effects on OSD?
> >
> >I notice the flickering problem before, but today I did not found
> >flickering with or without double buffering. So that problem may
> >already be fixed, or be fixed by this patch, or still there, not sure.
>
>
> does double buffering help anything? is it slower? faster?
> prevent tearing? does vo macosx need it?
I don't think double buffering will be slower, since all game engine
use it. It's a method to reduce flickering. I think all vo need it if
possible. Diego ask this feature, maybe he can also explain why we
need it.
>
> btw any idea about osd frozen on screen with vo quartz/macosx ?
> it seems to happen when a movie is paused and screen blanks due to
> inactivity and then resume playing movie.
That's a osd bug in mplayer that already be fixed for a month. When
Mplayer OSX fast switch osd off and on before and after a command, may
froze the osd. Anyway, it's already fixed, please check it again.
--
Ulion
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