[MPlayer-dev-eng] Re: [PATCH] Use libunrar when available (2nd try)

Zuxy Meng zuxy.meng at gmail.com
Wed Jun 14 10:12:53 CEST 2006


Hi,

2006/6/14, Guillaume POIRIER <poirierg at gmail.com>:
> Hi,
>
>
> We clearly haven't been following the our own policy regarding exported libs...
>
> So IMHO, I see no reason to ask you to provide a diff between official
> and forked version. (which doesn't mean that you aren't welcome to do
> it though).
> BTW: in order to restate what Reimar meant: the patches we keep in our
> tree are meant to be used to be able to see what we modified without
> the need of comments such as:
> /* -- The following code's added by MPlayer --------------------------------*/
>
> The problem once again is that we don't already have such a file, so
> if you diff official code with our code, it will likely be full of
> cosmetics....
>
> Other than that, I had a quick look at your patch, and there are some
> areas that could be improved I think.
>
> For instance:
>
> +#if 0
> +#ifndef _WIN32
> +        mp_msg(MSGT_VOBSUB, MSGL_DBG2, "UnRAR: Cannot load
> "LIBUNRAR_NAME": %s\n", dlerror());
> +#else
> +        mp_msg(
> +               MSGT_VOBSUB,
> +               MSGL_DBG2,
> +               "UnRAR: Cannot load "LIBUNRAR_NAME", GetLastError()
> returns %d\n",
> +               GetLastError());
> +#endif /* _WIN32 */
> +#endif
>
> Is there a reason to keep #if 0 code?
>

I don't know if showing warning messages is acceptable here in
unrar.c, since the original file did only the decompressing thing
without interfering with other parts of mplayer....

> Hope it helps...
>
-- 
Zuxy
Beauty is truth,
While truth is beauty.
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