[MPlayer-dev-eng] A few thought about console vo driver
Alban Bedel
albeu at free.fr
Tue Feb 12 08:43:18 CET 2002
Hi Attila Kinali,
on Mon, 11 Feb 2002 23:06:22 +0100 you wrote:
> On Mon, 11 Feb 2002 21:34:24 +0100
> Alban Bedel <albeu at free.fr> wrote:
>
> >
> > Hi everybody,
> >
> > I'm currently writing a gpm mouse driver for my input system and had to figth a little
> > with vo_fbdev (gpm don't work in graphic mode) and I saw that the fbdev driver
> > have some code for video mode switching. And this fired a question in my brain,
> > why does this code is only avaible for fbdev, it can be useful for other console
> > drivers. Because even with hw scaling 320x200 => 1024x768 look ugly.
> > Is there any reason to not do a console_common.c and put this in all console
> > driver (at least when it's a fb console) ?
>
> hm... -vo svga should already change, -vo vesa ... dunno, -vo mga doesn not
> -vo aa should not ;-)
>
> did i miss one ?
Yeah, tdfxfb at least.
Albeu
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