[MPlayer-dev-eng] A few thought about console vo driver

Attila Kinali kinali at gmx.net
Mon Feb 11 23:06:22 CET 2002


On Mon, 11 Feb 2002 21:34:24 +0100
Alban Bedel <albeu at free.fr> wrote:

> 
> Hi everybody,
> 
> I'm currently writing a gpm mouse driver for my input system and had to figth a little
> with vo_fbdev (gpm don't work in graphic mode) and I saw that the fbdev driver
> have some code for video mode switching. And this fired a question in my brain,
> why does this code is only avaible for fbdev, it can be useful for other console
> drivers. Because even with hw scaling 320x200 => 1024x768 look ugly.
> Is there any reason to not do a console_common.c and put this in all console
> driver (at least when it's a fb console) ?

hm... -vo svga should already change, -vo vesa ... dunno, -vo mga doesn not
-vo aa should not ;-)

did i miss one ?

IMHO it wouldnt be too bad. at least we could recycle -vm for this propose.

> Also I thought it's perhaps possible to add fullscreen/resolution switching
> (throw the new vo->control interface) to have "all" vo driver do what f and c
> keys do with vo sdl.

YES! this whould quieten a lot of the feature requests.

		Attila Kinali


-- 
I am a moslem, i am a terrorist.



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