[MPlayer-dev-eng] VO_VESA to be continue

Arpi arpi at thot.banki.hu
Fri Oct 19 19:49:44 CEST 2001


Hi,

> On Friday 19 October 2001 17:59, Michael Niedermayer wrote:
> > yes and we could scale uv to only halve the samples horizontally (not
> > supported yet but planned) we cant do that with rgb
> do i need to keep the current version which does full horizontl uv 
> interpolation?
> it would be a bit easier without that 
> special version for 1:1 and 1:2 and a general one and everything for rgb16 
> rgb32 rgb24 thats 9 vs 18 functions and libvo/yuv2rgb_mmx.c seems to reuse uv 
> samples too instead of interpolating them

you mean no uv interpolation?
it will reduce quality.
you shouldn't remove current working version at least.
maybe fast versions shouldn't do interpolation, but keep this one.


A'rpi / Astral & ESP-team

--
mailto:arpi at thot.banki.hu
http://esp-team.scene.hu



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