[MPlayer-dev-eng] VO_VESA to be continue
michaelni at gmx.at
Fri Oct 19 19:08:05 CEST 2001
On Friday 19 October 2001 18:53, Nick Kurshev wrote:
> > do i need to keep the current version which does full horizontl uv
> > interpolation?
> > it would be a bit easier without that
> > special version for 1:1 and 1:2 and a general one and everything for
> > rgb16 rgb32 rgb24 thats 9 vs 18 functions and libvo/yuv2rgb_mmx.c seems
> > to reuse uv samples too instead of interpolating them
> I guess - yes. My measuring shows that this function should be much
> accelerated. IMHO you should keep such version and make another functions
> which will eat more cpu's time.
if i interpolate to halve the horizontal size and reuse each sample once it
will eat less cpu time not more cpu time
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