[FFmpeg-devel] [PATCH] IFF ANIM support

Piotr Bandurski ami_stuff at o2.pl
Fri Feb 26 12:29:00 CET 2016


Hi,

> > And check also this:
> >
> > http://www.randelshofer.ch/animapplet/
> >
> > public class ANIMDeltaFrame
> > extends ANIMFrame {
> >
> > private int leftBound, topBound, rightBound, bottomBound;
> > private final static int //
> > ENCODING_BYTE_VERTICAL = 5,
> > ENCODING_VERTICAL_7_SHORT = 6,
> > ENCODING_VERTICAL_7_LONG = 7,
> > ENCODING_VERTICAL_8_SHORT = 8,
> > ENCODING_VERTICAL_8_LONG = 9,
> > ENCODING_J = 74;
> > public final static int //
> > OP_Direct = 0,
> > OP_XOR = 1,
> > OP_LongDelta = 2,
> > OP_ShortDelta = 3,
> > OP_GeneralDelta = 4,
> > OP_ByteVertical = 5,
> > OP_StereoDelta = 6,
> > OP_Vertical7 = 7,
> > OP_Vertical8 = 8,
> > OP_J = 74;
> 
> Not sure this one decodes OP_J for BoingThrows correctly.
> The only one which correctly decodes is xanim.

Do you plan to add support for more compressions in the next days?

Regards



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