[FFmpeg-devel] for ffmpeg org

Michael Bradshaw mbradshaw at sorensonmedia.com
Wed Feb 8 07:00:31 CET 2012

On Tue, Feb 7, 2012 at 4:37 PM, John Dexter <jdxsolutions at gmail.com> wrote:

> > I use Visual Studio all the time to compile, build and use FFMPEG. You
> need to discard the MSVC compiler and instead use Intel C Compiler and
> setup the C99 compile mode. Need to make some minor changes such as use the
> pthread simulation library (open source) and get the unistd.h, stdint.h amd
> inttypes.h and it all works. Also need to ifdef strings.h ... All third
> party libraries do not work but libx264, libfaac, ... does.
> I noted http://ffmpeg.zeranoe.com/ offers pre-built Windows libs...
> are they VC++ compatible?

I'm currently successfully using those libs in a Visual Studio project
which uses the VC++ compiler.

> If so does that represent the only way to
> use ffmpeg in VC++ without plugging in a new compiler, which is a
> fairly serious step to take?
Yeah, pretty much.  You can't build FFmpeg from source using VC++, so you
have to build it with another compiler and consume the libs in VC++.


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