[FFmpeg-devel] for ffmpeg org
jdxsolutions at gmail.com
Wed Feb 8 10:58:46 CET 2012
On 8 February 2012 06:00, Michael Bradshaw <mbradshaw at sorensonmedia.com> wrote:
> On Tue, Feb 7, 2012 at 4:37 PM, John Dexter <jdxsolutions at gmail.com> wrote:
>> > I use Visual Studio all the time to compile, build and use FFMPEG. You
>> need to discard the MSVC compiler and instead use Intel C Compiler and
>> setup the C99 compile mode. Need to make some minor changes such as use the
>> pthread simulation library (open source) and get the unistd.h, stdint.h amd
>> inttypes.h and it all works. Also need to ifdef strings.h ... All third
>> party libraries do not work but libx264, libfaac, ... does.
>> I noted http://ffmpeg.zeranoe.com/ offers pre-built Windows libs...
>> are they VC++ compatible?
> I'm currently successfully using those libs in a Visual Studio project
> which uses the VC++ compiler.
>> If so does that represent the only way to
>> use ffmpeg in VC++ without plugging in a new compiler, which is a
>> fairly serious step to take?
> Yeah, pretty much. You can't build FFmpeg from source using VC++, so you
> have to build it with another compiler and consume the libs in VC++.
Thanks Michael, that's great to hear.
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