[MPlayer-users] HAVE_WINSOCK2_H? HAVE_CLOSESOCKET? Is this a bug?
lcj.liu at gmail.com
Wed Aug 27 03:19:11 CEST 2008
>Date: Tue, 26 Aug 2008 03:34:08 -0400
>From: "Xuebin Wu" <bangbangbear at gmail.com>
>Subject: Re: [MPlayer-users] HAVE_WINSOCK2_H? HAVE_CLOSESOCKET? Is
> this a bug?
>To: "MPlayer usage questions, feature requests, bug reports"
> <mplayer-users at mplayerhq.hu>
> <f25f5d150808260034g67b51e6cj30396a132de8bddf at mail.gmail.com>
>Content-Type: text/plain; charset=ISO-8859-1
>I met with the same problem with you. I think your email went into a wrong
>mail list. Maybe you should post your patch to mplayer-develop or
As pointed by this link, bug should be reported to MPlayer-users maillist.
But it seems developers don't care this maillist
>>On Tue, Aug 12, 2008 at 8:29 AM, Changjin Liu <lcj.liu at gmail.com> wrote:
> >I checkout the svn today and build it using mingw. Build process stopped
> >with libavformat/os_support.c,
>> complaining that the compiler can't find sys/socket.h.
> >I viewed the source and found that libavformat/ os_support.c and
> >libavformat/network.h have used such macro HAVE_WINSOCK2_H, but the
> >configure script and the generated config.h use HAVE_WINSOCK2.
> >I changed the HAVE_WINSOCK2_H in libavformat/ os_support.c and
> >libavformat/network.h into HAVE_WINSOCK2 and build ok.
> >Another problem is about HAVE_CLOSESOCKET. The configure script doesn't
> >check whether closesocket exists. So the HAVE_CLOSESOCKET is always
> >undefined. In libavformat/os_support.h:
> >#ifndef HAVE_CLOSESOCKET
> >#define closesocket close
>> While mingw have closesocket in winsock2.h, so build will failed. Should
> >check for closesocket be added?
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