[MPlayer-users] Mplayer doesn't compile
michael_scholz at hotmail.com
Thu Aug 25 19:36:59 CEST 2005
your hints helped - now it compiles! I still have no idea why the GL-stuff
is broken nor what could have caused it. Previous releases of mplayer
compiled out of the box (i. e.: tar -xjf <Archive> && cd <TargetFolder> &&
./configure && make && ./mplayer <opts> <media> && :o) ).
Anyway, if there's some time I'll try to investigate the issue a little
closer. But I can't say when. Even others may be a lot faster finding out
>On Thu, Aug 25, 2005 at 11:00:47AM -0400, Rich Felker wrote:
> > On Thu, Aug 25, 2005 at 02:43:25PM +0200, Reimar Döffinger wrote:
> > > Your OpenGL headers are broken. Solutions:
> > > 1) get working ones
> > > 2) Try replacing GL_TEXTURE_INTERNAL_FORMAT by GL_TEXTURE_COMPONENTS
> > > 3) add '#define GL_TEXTURE_INTERNAL_FORMAT 0x1003' to vo_gl2.c or
> > > replace GL_TEXTURE_INTERNAL_FORMAT by 0x1003
> > > 4) ./configure --disable-gl
> > Just so it's clear, any one of these four will work. Unless you intend
> > to use opengl, I'd just go with #4 (disabling it).
>Though I wouldn't mind if you could find out why and it what way your
>headers are broken if you have some time to invest.
>Also having more vos available means more ways to test things, in case
>you are interested in doing some testing/porting yourself somewhen *g*.
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