[MPlayer-users] Mplayer doesn't compile

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Thu Aug 25 17:59:10 CEST 2005


Hi,
On Thu, Aug 25, 2005 at 11:00:47AM -0400, Rich Felker wrote:
> On Thu, Aug 25, 2005 at 02:43:25PM +0200, Reimar Döffinger wrote:
> > Your OpenGL headers are broken. Solutions:
> > 1) get working ones
> > 2) Try replacing GL_TEXTURE_INTERNAL_FORMAT by GL_TEXTURE_COMPONENTS
> > 3) add '#define GL_TEXTURE_INTERNAL_FORMAT 0x1003' to vo_gl2.c or
> > replace GL_TEXTURE_INTERNAL_FORMAT by 0x1003
> > 4) ./configure --disable-gl
> 
> Just so it's clear, any one of these four will work. Unless you intend
> to use opengl, I'd just go with #4 (disabling it).

Though I wouldn't mind if you could find out why and it what way your
headers are broken if you have some time to invest.
Also having more vos available means more ways to test things, in case
you are interested in doing some testing/porting yourself somewhen *g*.

Greetings,
Reimar Döffinger




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