[MPlayer-G2-dev] the awakening, license changes and so on...

Alexander Strasser eclipse7 at gmx.net
Wed Aug 4 16:26:47 CEST 2004


On Wed, Aug 04, 2004 at 03:54:04PM +0200, Diego Biurrun wrote:
> Alexander Strasser writes:
> > > Why do you want to get commercial users onto MPlayer ?
> > > Just for the sponsoring ? 
> > Don't forget it be should the movie framework for ALL. Think about computer
> > games and lot's of other out of movie playback applications ( as the
> > main focus is on something else ), that can't publish their code, using
> > MPlayer G2 for movie playback and what not.
> 
> Games could use GPL MPlayer G2 for movie playback without having to
> publish their code.
I don't know what you mean.

I see no way, one can link to GPL code in Games which are proprietary.
At least not legally AFAIK.

"This General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications
with the library. If this is what you want to do, use the GNU Lesser
General Public License instead of this License."

If you mean starting just another process... this is shitty though
possible. But guaranteed to not be used ( by many people and bigger
projects ).

> > And to get back to the first
> > point it will never be widly accepted as an industrial standard if it excludes
> > half of the possible uses and users.
> 
> But what if half of the possible uses are bad (DRM, etc)?
The possible uses don't matter, see above. For all means for all.

  Alex (beastd)




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