[MPlayer-dev-eng] [PATCH] Network synchronized playback using UDP

Reimar Döffinger Reimar.Doeffinger at gmx.de
Tue Jul 13 19:48:34 CEST 2010


On Tue, Jul 13, 2010 at 07:37:21PM +0200, Reimar Döffinger wrote:
> On Tue, Jul 13, 2010 at 05:13:12PM +0200, Diego Biurrun wrote:
> > On Sat, Jul 10, 2010 at 08:53:16AM +0200, Reimar Döffinger wrote:
> > > On Fri, Jul 09, 2010 at 03:39:44PM -0700, Jason Holt wrote:
> > > > A windows developer friend just sent me this patch that he used to
> > > > make mplayer compile with the udp sync stuff under mingw.  Thanks
> > > > James!
> > > 
> > > I think this is incomplete.
> > > Uses of errno probably needed to be replaced by WSAGetLastError,
> > > and I suspect it might avoid a bit too many headers on Windows
> > > to be really correct.
> > > However I am not saying it must be 100% before it works on Windows,
> > > I consider it more important that you can avoid compiling it completely
> > > with --disable-network, otherwise it will be impossible to compile
> > > MPlayer on any system without POSIX networking functions!
> > 
> > So should we commit the previous version?
> 
> Huh? The previous version just in addition does not work on Windows either.
> I don't think there is any version that compiles on an OS without networking
> functions...

Just to clarify: If you add an option to disable it and disable it by default
if networking is disabled you may apply any time...


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