[MPlayer-dev-eng] [PATCH] Network synchronized playback using UDP
Reimar Döffinger
Reimar.Doeffinger at gmx.de
Tue Jul 13 19:37:21 CEST 2010
On Tue, Jul 13, 2010 at 05:13:12PM +0200, Diego Biurrun wrote:
> On Sat, Jul 10, 2010 at 08:53:16AM +0200, Reimar Döffinger wrote:
> > On Fri, Jul 09, 2010 at 03:39:44PM -0700, Jason Holt wrote:
> > > A windows developer friend just sent me this patch that he used to
> > > make mplayer compile with the udp sync stuff under mingw. Thanks
> > > James!
> >
> > I think this is incomplete.
> > Uses of errno probably needed to be replaced by WSAGetLastError,
> > and I suspect it might avoid a bit too many headers on Windows
> > to be really correct.
> > However I am not saying it must be 100% before it works on Windows,
> > I consider it more important that you can avoid compiling it completely
> > with --disable-network, otherwise it will be impossible to compile
> > MPlayer on any system without POSIX networking functions!
>
> So should we commit the previous version?
Huh? The previous version just in addition does not work on Windows either.
I don't think there is any version that compiles on an OS without networking
functions...
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