[MPlayer-dev-eng] [PATCH] Direct3D VO better handling of uncooperative video adapter

Uoti Urpala uoti.urpala at pp1.inet.fi
Sat Jan 10 15:19:52 CET 2009

On Sat, 2009-01-10 at 14:25 +0200, Georgi Petrov wrote:
> Hmm, just a thought. The code before the patch doesn't make any checks
> if the adapter is uncooperative in case the reset code in flip_page()
> has failed and the next call to Clear ot StretchRect and so on returns
> an error. So the "failure" may be caused by a code in some of the
> frame-copy functions like draw_slice() ot d3d_render_frame(). I wrote
> about flip_page(), because when MPlayer crashes, it says that an error
> occured in flip_page().

I'm not sure what you're saying - do you still think that there is a
condition which makes the rest of MPlayer stop, or do you now think that
all those problems are inside the Direct3D VO?

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