[MPlayer-dev-eng] update to the speedup patch

Georgi Petrov gogothebee at gmail.com
Fri Nov 21 09:55:00 CET 2008


I haven't review the patch yet, but I agree that it would be better to
lock the surface on the first draw_slice(), update it on the
subsequent ones (without issuing StretchRect ot each draw_slice()) and
in the end, when the whole frame is drawn, unlock the offscreen
surface and do ONE final stretchrect. Do you agree?



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