[MPlayer-dev-eng] [PATCH] Direct3D Much better D3D management
Georgi Petrov
gogothebee at gmail.com
Tue Dec 2 16:09:21 CET 2008
>Log:
>Remove resize_d3d call from render_d3d_frame that was made useless
>by previous commit. If this is necessary e.g. to prevent flicker
>while resizing, check_events should be called instead or even
>better the functionality be moved to some higher layer.
Well - my mistake again... This is what happens when I continue
implementing/testing new features and they slip into a correction of a
patch I've submited 5 days ago.....
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