definition of a development question (was: Re: [MPlayer-dev-eng] [Q] How to build a universal binary for the Mac OS X?)

Attila Kinali attila at kinali.ch
Tue Sep 26 17:46:57 CEST 2006


On Mon, 25 Sep 2006 23:03:29 +0200
Chris Roccati <roccati at pobox.com> wrote:

> On 25 Sep 2006, at 18:01 , Rich Felker wrote:
> > IT ABSOLUTELY IS NOT! If you're asking how to do something that's FOR
> > YOUR SAKE, it's a user question. Period. It doesn't matter if that
> 
> It's not. For example building for intel macs using powerpc systems  
> (currently non working) falls under the category of improving the  
> mplayer build system to provide a more consistent cross-compiling  
> environment.

Yes, Rich might use the wrong words, but he is right.

The "official" definition of a development question is, that
it touches/changes the code of MPlayer. Compiling does not
change the code, thus it's a user question.

Also, please be aware that MPlayer devs have always regarded
compiling MPlayer as the first task a user has to perform before
being able to run it. Thus compilation is regarded as one of the
minimial requirements of knowledge to be able to use MPlayer.
Being able to read and understand what you've just read
is another.


			Attila Kinali



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