[MPlayer-dev-eng] [PATCH] ASS - detect changes to speed up -vo gl
Jindrich Makovicka
makovick at gmail.com
Sun Oct 29 10:06:24 CET 2006
On Sun, 29 Oct 2006 09:42:47 +0100
Reimar Döffinger <Reimar.Doeffinger at stud.uni-karlsruhe.de> wrote:
> Hello,
> On Sat, Oct 28, 2006 at 08:45:47PM +0200, Jindrich Makovicka wrote:
> > + ass_image_t *img = imgs->root;
> > ass_image_t *i;
> > int cnt;
> > +
> > + if (!imgs || imgs->changed == 0)
> > + return;
> > +
>
> Checking for imgs == NULL after dereferencing makes no sense. Probably
Yes, I noticed this forgotten line after experiencing some more
crashes ;)
> you could simply do without the check.
> Also, I'd prefer !imgs->changed instead of imgs->changed == 0.
I used == 0 because imgs->changed is 3-state (I thought about
reusing the textures for titles that are only moving, but I don't know
the vo_gl code and opengl itself enough to actually implement it).
--
Jindrich Makovicka
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