[MPlayer-dev-eng] gl & distorted fisheye for dome projection
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Wed Jul 12 15:30:33 CEST 2006
Hello,
On Wed, Jul 12, 2006 at 01:56:43PM +0200, Erik Auerswald wrote:
> > So if even most powerful cards from nvidia, ati and intel don't
> > support this under linux, only vendor-specific like ATI_texture_float
> > are useful, forget about ARB...
ATI_texture_float and ARB_texture_float are the same (at least the parts
I read and that are really relevant). If you have a card that "only" supports
ATI_texture_float MPlayer will treat it the same as ARB_texture_float.
> It is supported by the binary nVidia driver (version 1.0-7676) on my
> GeForce 6600GT.
Yes, that is the first nVidia generation that supports it. As said it
was originally an ATI extension so ATI should have had support first.
Also it is no surprise older cards do not support it, it requires the
hardware to be able to do 2D interpolation on float samples! - which
also means you can get a much nicer picture when the customtex has a
different (esp. lower) resolution than the monitor.
Greetings,
Reimar Döffinger
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