[MPlayer-dev-eng] gl & distorted fisheye for dome projection
Erik Auerswald
auerswal at unix-ag.uni-kl.de
Wed Jul 12 13:56:43 CEST 2006
Hi,
On Wed, Jul 12, 2006 at 03:05:57PM +0400, Vladimir Mosgalin wrote:
> On 2006.07.12 at 11:28:51 +0200, Reimar D?ffinger wrote next:
> > > On 07/08/2006 09:33:53 PM, Reimar D?ffinger wrote:
> > > > Your card does not support the ARB extension, only the significantly
> > > > less powerful nVidia special-case extension.
> > >
> > > The mplayer output tells me that I have many ARB extensions.
> > > Which ARB extension am I missing?
> >
> > ARB_texture_float
>
> What, not supported on nvidia too?
> FYI, I just checked it both on radeon X1900 and Intel 915G (aka IGMA
> 900) - both are presented as directx 9 cards, support pixel shaders 2.0
> etc, and none of them supports this extension.
>
> So if even most powerful cards from nvidia, ati and intel don't
> support this under linux, only vendor-specific like ATI_texture_float
> are useful, forget about ARB...
It is supported by the binary nVidia driver (version 1.0-7676) on my
GeForce 6600GT.
$ glxinfo | grep ARB_texture_float
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
ATI_texture_float is supported as well:
$ glxinfo | grep texture_float
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
Erik
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