[MPlayer-dev-eng] [PATCH] EDL fix harcoded translatable messages
Reynaldo H. Verdejo Pinochet
reynaldo at opendot.cl
Wed Sep 15 18:14:10 CEST 2004
> That's much better, thank you. But you just ignored my other
> suggestions. OK, they were mostly cosmetic and thus I have applied
> your patch to my local tree with my modifications, but I would like
> you to clear up the following comment:
>
> > +int edl_mute_count = 0; /// even number when mute has been matched mute/unmute
>
> What you are trying to say here is shrouded in complete mystery (at
> least to me), please explain and I will commit your patch.
Simple, edl mute operations takes 2 slot on the operation queue, one
mutes, the next _unmutes_, well there are situations when we need to know
wich of those operations has been done (think on a backward skip,
or just a skip) to _match_ the entire mute action (mute/unmute). this
edl_mute_count thingie is a simple int counter that starts in 0 and is
incremented by each mute operation (mute or unmute) so, by evaluating
edl_mute_count%2 we can figure out if there are unmatched mute actions.
>
> Diego
Regards
Reynaldo
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