[MPlayer-dev-eng] [PATCH] add "xbutton" support to vo_directx
Joey Parrish
joey at nicewarrior.org
Thu Aug 26 22:21:55 CEST 2004
Hello,
This patch adds "xbutton" support to vo_directx. These are the 4 or 5
button mice with buttons on the sides which Microsoft assigns to "back"
and "forward" for IE. These two buttons will show up as 5 and 6 in
MPlayer's input layer.
These button events will only happen on win2k or winxp, but the code
should compile and run on 95 & 98 still.
Ok to commit?
--Joey
--
"There are trivial truths and there are great truths. The opposite of a
trivial truth is plainly false. The opposite of a great truth is also true."
--Neils Bohr
-------------- next part --------------
diff -ur main.cvs/libvo/vo_directx.c main.temp/libvo/vo_directx.c
--- main.cvs/libvo/vo_directx.c 2004-08-25 06:34:46.759200000 +0000
+++ main.temp/libvo/vo_directx.c 2004-08-26 19:38:50.718449600 +0000
@@ -35,6 +35,12 @@
#include "aspect.h"
#include "geometry.h"
+#ifndef WM_XBUTTONDOWN
+# define WM_XBUTTONDOWN 0x020B
+# define WM_XBUTTONUP 0x020C
+# define WM_XBUTTONDBLCLK 0x020D
+#endif
+
static LPDIRECTDRAW7 g_lpdd = NULL; //DirectDraw Object
static LPDIRECTDRAWSURFACE7 g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop
static LPDIRECTDRAWSURFACE7 g_lpddsOverlay = NULL; //Overlay Surface
@@ -907,6 +913,16 @@
mplayer_put_key(MOUSE_BTN4);
break;
}
+ case WM_XBUTTONDOWN:
+ {
+ if (vo_nomouse_input)
+ break;
+ if (HIWORD(wParam) == 1)
+ mplayer_put_key(MOUSE_BTN5);
+ else
+ mplayer_put_key(MOUSE_BTN6);
+ break;
+ }
}
return DefWindowProc(hWnd, message, wParam, lParam);
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