[MPlayer-dev-eng] float vs. double

Arpi arpi at thot.banki.hu
Sun Sep 22 13:32:31 CEST 2002


Hi,

>   It seems like rounding errors in some of the time sync calculations
>   accumulate after a while.  They might be less if "double" was used.
>   And aren't most of our processors as fast at dealing with a double?
>   I guess it doesn't matter since pts_correction eventually picks up
>   the slack, but it uses float too, so it might get less and less
>   precise toward the end of a long movie.  Just curious if there's a
>   reason a float is better?

i didn't notice such behaviour...


A'rpi / Astral & ESP-team

--
Developer of MPlayer, the Movie Player for Linux - http://www.MPlayerHQ.hu



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