[MPlayer-dev-eng] [Patch] Direct rendering in vo_sdl

Felix Buenemann atmosfear at users.sourceforge.net
Wed Mar 13 00:14:55 CET 2002


Am Die, 2002-03-12 um 23.26 schrieb Fredrik Kuivinen:
> Hi
> 
> $SUBJ says it all. A quick benchmark gave this:
thx, applied.

Btw. can you please rework the osd outside movie code so it can be
enabled and disabled via a #define? It doesn't work correctly under
win32 directx because it can't allocate the two surfaces at one time or
dunno, at least your code cause lot's of sig11 on win32 so I'd like to
be able to switch it on and off at compiletime.
> 
> / Fredrik Kuivinen

-- 
Best Regards,
	Atmos
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