[MPlayer-dev-eng] Audio Codec Trivia

Arpi arpi at thot.banki.hu
Thu Jan 3 23:57:38 CET 2002


Hi,

> Hi team,
> 	I've been talking with Dan Miller of On2 and I've come to learn
> that audio codecs 0x61 and 0x62 that I've been working to figure out were
> actually internally used by the Duck Corporation for the Sega Saturn
btw, does the 'Duck Corp' really exists?
I always thought it was just an example in the msdn sdk sample codec and
some developer forgot to change it :)

> movie files. They were never officially registered (not for lack of
> trying, apparently) which is why they don't show up in the official
> registries. This conceivably means that there are media files floating
> around out there that use the officially registered formats for 0x61 and
> 0x62 that will confuse MPlayer in the future. I hope that doesn't occur,
> or we'll have to add another layer of hacks to MPlayer to cope with it.
maybe based on other infos (like blockalign or samplesize) of headers


A'rpi / Astral & ESP-team

--
mailto:arpi at thot.banki.hu
http://esp-team.scene.hu



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