[MPlayer-dev-eng] DECODING AHEAD - (Initialy Michael's idea)

Nick Kurshev nickols_k at mail.ru
Mon Feb 25 20:36:39 CET 2002


Hello, D!

On Mon, 25 Feb 2002 13:45:08 -0500 you wrote:

> On Mon, Feb 25, 2002 at 10:24:29AM +0300, Nick Kurshev wrote:
> > PLUSES: Direct rendering will be die :)
> 
> what kinda crack are you smoking? direct rendering will be more of a
> performance boost than buffering frames ahead could hope to be, once
> its done. the only way i can see your idea being any good for
direct rendering is my idea and first implementation
When I did it then I knew what I'll get.
Please believe me in this case we'll get much more!

> performance is if there's enough video memory to place all the frames
> into video memory directly as they're buffered, but that would require
> even more insane amounts of video memory than modern cards have.
It's no solution - just because divxds performs sliced output
and we should have 2 copy of one frame - and video memory is
brake in this case.
> 
> rich
> 
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> 


Best regards! Nick
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