[MPlayer-dev-eng] DECODING AHEAD - (Initialy Michael's idea)

D Richard Felker III dalias at aerifal.cx
Mon Feb 25 20:43:55 CET 2002


On Mon, Feb 25, 2002 at 08:27:28PM +0100, Michael Niedermayer wrote:
> Hi
> 
> On Monday 25 February 2002 19:45, D Richard Felker III wrote:
> > On Mon, Feb 25, 2002 at 10:24:29AM +0300, Nick Kurshev wrote:
> > > PLUSES: Direct rendering will be die :)
> >
> > what kinda crack are you smoking? direct rendering will be more of a
> > performance boost than buffering frames ahead could hope to be, once
> > its done. the only way i can see your idea being any good for
> > performance is if there's enough video memory to place all the frames
> > into video memory directly as they're buffered, but that would require
> > even more insane amounts of video memory than modern cards have.
> how much video ram does ur card have?

8 megs (g200 baby!)

> if u take 512x384 video (pretty common resolution) and assume yv12 then u 
> need 512*384*1.5=300kb for 1 frame
> for 8 frames its 2.3mb ... that isnt that much ...

hmm, yeah, i guess that should work. :)

rich




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