[MPlayer-dev-eng] native ROQ decoder, one little problem
iive at yahoo.com
Wed Apr 24 22:03:31 CEST 2002
The jk02.roq sample is from the game Jedi Knight 2,
It shows the last problem in the native roq decoder.
The problem is that on scenes with mean_motion!=0 (whole frame
move) chrominance blocks are not copied correctly,
the result is e.g. that blue sky infiltrate into the red rocks.
I believe that calculation of U and V plane addresses don't use right formula,
or rounding. I had tried to guess it but no luck.
The error is really small, and not very noticeable.
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