[MPlayer-cygwin] Some questions about the MinGW port
NoiseEHC
NoiseEHC at freemail.hu
Wed Dec 29 21:28:06 CET 2004
Joey Parrish wrote:
>On Wed, Dec 29, 2004 at 12:57:56PM +0100, NoiseEHC wrote:
>
>
>>3. Only video player, no music (NO .wav, .mp3...)
>>The idea here is that these require quite different UIs.
>>
>>
>
>Not true. Just fake a blank video stream and force OSD to show
>timecode. I've done that in my GUI-less packages for a while.
>
>
>
I am not talking about the capabilities of MPlayer, since you can easily
play audio only
with that. What I am talking about is the user interface. For audio
playback you need
something like WinAmp (track/album change, playlist, visualization,
etc). For video you
only want to see a rectangle with the movie and some controls, but you
want to hack
brightness/contrast/etc or subtitles. So it was my design goal to have a
different video
player. If you do not beleive me then run Media Player Classis
(mlayerc.exe) what can
be found in ACE Mega CoDeC Pack. Play audio and create a playlist. Exit
then click a
video file and see how fucked up the GUI is.
BTW this does not mean that it should have different audio/video player
exe-s...
>>6. External GUI probably will not be enough since there are no
>>fullscreen controls...
>>
>>
>
>This is not true. I've got a frontend GUI in private dev here that
>_does_ have a fullscreen control. It didn't require any special code,
>either. It just works.
>
>--Joey
>
>
>
Can you share your code? I would rather not reimplement that if
possible... :)
What I thought that the controls will not work in real fullscreen mode
(which is not the same
as resizing the overlay to fullscreen).
So the goal is to create a mind blowingly simple GUI which can replace
Media Player and their
clones completely, requires no hacking (options gallery) to work and
avoids the DirectShow install hell.
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