[FFmpeg-user] Do the developer need to handle dts/pts or the library ?
Carl Eugen Hoyos
cehoyos at ag.or.at
Wed Feb 5 10:01:42 CET 2014
Keestu Pillo <get2jils <at> gmail.com> writes:
> 1) Do we need to take care of DTS/PTS while
> rendering the texture ?
You mean (just to make sure I understand correctly):
Is the player responsible to make sure that the frames
are shown at the correct time?
How else should it work?
> With the above logic for few seconds the display is
> perfect, after which the picture is scrambled.
Could this just be a reception problem?
Carl Eugen
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