[FFmpeg-user] Do the developer need to handle dts/pts or the library ?

Carl Eugen Hoyos cehoyos at ag.or.at
Wed Feb 5 10:01:42 CET 2014

Keestu Pillo <get2jils <at> gmail.com> writes:

> 1)  Do we need to take care of DTS/PTS while 
> rendering the texture ?

You mean (just to make sure I understand correctly):
Is the player responsible to make sure that the frames 
are shown at the correct time?
How else should it work?

> With the above logic for few seconds the display is 
> perfect, after which the picture is scrambled.

Could this just be a reception problem?

Carl Eugen

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