[FFmpeg-devel] [PATCH 01/10] avfilter/avgblur_vulkan: check if shader is created with success

Wu Jianhua jianhua.wu at intel.com
Thu Nov 18 06:24:40 EET 2021


Signed-off-by: Wu Jianhua <jianhua.wu at intel.com>
---
 libavfilter/vf_avgblur_vulkan.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/libavfilter/vf_avgblur_vulkan.c b/libavfilter/vf_avgblur_vulkan.c
index 4795e482a9..253290663b 100644
--- a/libavfilter/vf_avgblur_vulkan.c
+++ b/libavfilter/vf_avgblur_vulkan.c
@@ -110,6 +110,8 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
 
         shd = ff_vk_init_shader(ctx, s->pl_hor, "avgblur_compute_hor",
                                 VK_SHADER_STAGE_COMPUTE_BIT);
+        if (!shd)
+            return AVERROR(ENOMEM);
 
         ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ CGS, 1, 1 });
 
@@ -153,6 +155,8 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
 
         shd = ff_vk_init_shader(ctx, s->pl_ver, "avgblur_compute_ver",
                                 VK_SHADER_STAGE_COMPUTE_BIT);
+        if (!shd)
+            return AVERROR(ENOMEM);
 
         ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ 1, CGS, 1 });
 
-- 
2.17.1



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