[FFmpeg-devel] [PATCH 1/6] ffplay: factor display rectangle calculation to its own function
Marton Balint
cus at passwd.hu
Thu Sep 6 23:40:46 CEST 2012
Signed-off-by: Marton Balint <cus at passwd.hu>
---
ffplay.c | 55 ++++++++++++++++++++++++++++++-------------------------
1 files changed, 30 insertions(+), 25 deletions(-)
diff --git a/ffplay.c b/ffplay.c
index 2a07be1..a493cbc 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -685,27 +685,45 @@ static void free_subpicture(SubPicture *sp)
avsubtitle_free(&sp->sub);
}
+static void calculate_display_rect(SDL_Rect *rect, int scr_xleft, int scr_ytop, int scr_width, int scr_height, VideoPicture *vp)
+{
+ float aspect_ratio;
+ int width, height, x, y;
+
+ if (vp->sample_aspect_ratio.num == 0)
+ aspect_ratio = 0;
+ else
+ aspect_ratio = av_q2d(vp->sample_aspect_ratio);
+
+ if (aspect_ratio <= 0.0)
+ aspect_ratio = 1.0;
+ aspect_ratio *= (float)vp->width / (float)vp->height;
+
+ /* XXX: we suppose the screen has a 1.0 pixel ratio */
+ height = scr_height;
+ width = ((int)rint(height * aspect_ratio)) & ~1;
+ if (width > scr_width) {
+ width = scr_width;
+ height = ((int)rint(width / aspect_ratio)) & ~1;
+ }
+ x = (scr_width - width) / 2;
+ y = (scr_height - height) / 2;
+ rect->x = scr_xleft + x;
+ rect->y = scr_ytop + y;
+ rect->w = FFMAX(width, 1);
+ rect->h = FFMAX(height, 1);
+}
+
static void video_image_display(VideoState *is)
{
VideoPicture *vp;
SubPicture *sp;
AVPicture pict;
- float aspect_ratio;
- int width, height, x, y;
SDL_Rect rect;
int i;
vp = &is->pictq[is->pictq_rindex];
if (vp->bmp) {
- if (vp->sample_aspect_ratio.num == 0)
- aspect_ratio = 0;
- else
- aspect_ratio = av_q2d(vp->sample_aspect_ratio);
-
- if (aspect_ratio <= 0.0)
- aspect_ratio = 1.0;
- aspect_ratio *= (float)vp->width / (float)vp->height;
-
if (is->subtitle_st) {
if (is->subpq_size > 0) {
sp = &is->subpq[is->subpq_rindex];
@@ -730,21 +748,8 @@ static void video_image_display(VideoState *is)
}
}
+ calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp);
- /* XXX: we suppose the screen has a 1.0 pixel ratio */
- height = is->height;
- width = ((int)rint(height * aspect_ratio)) & ~1;
- if (width > is->width) {
- width = is->width;
- height = ((int)rint(width / aspect_ratio)) & ~1;
- }
- x = (is->width - width) / 2;
- y = (is->height - height) / 2;
- is->no_background = 0;
- rect.x = is->xleft + x;
- rect.y = is->ytop + y;
- rect.w = FFMAX(width, 1);
- rect.h = FFMAX(height, 1);
SDL_DisplayYUVOverlay(vp->bmp, &rect);
}
}
--
1.7.3.4
More information about the ffmpeg-devel
mailing list