[FFmpeg-devel] [PATCH 2/6] ffplay: make initial window size calculation based on aspect ratio
Marton Balint
cus at passwd.hu
Thu Sep 6 23:40:47 CEST 2012
Fixes ticket #291.
Signed-off-by: Marton Balint <cus at passwd.hu>
---
ffplay.c | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ffplay.c b/ffplay.c
index a493cbc..45e23c4 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -963,6 +963,7 @@ static int video_open(VideoState *is, int force_set_video_mode)
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
int w,h;
VideoPicture *vp = &is->pictq[is->pictq_rindex];
+ SDL_Rect rect;
if (is_full_screen) flags |= SDL_FULLSCREEN;
else flags |= SDL_RESIZABLE;
@@ -974,8 +975,9 @@ static int video_open(VideoState *is, int force_set_video_mode)
w = screen_width;
h = screen_height;
} else if (vp->width) {
- w = vp->width;
- h = vp->height;
+ calculate_display_rect(&rect, 0, 0, INT_MAX, vp->height, vp);
+ w = rect.w;
+ h = rect.h;
} else {
w = 640;
h = 480;
--
1.7.3.4
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