[FFmpeg-devel] Problem with cross compilation / need guidance for patch submission
Mon Oct 13 10:59:48 CEST 2008
On Mon, 2008-10-13 at 10:33 +0200, Panagiotis Issaris wrote:
> On Sun, 2008-10-12 at 17:33 +0000, Edouard Gomez wrote:
> > Diego Biurrun <diego <at> biurrun.de> writes:
> > > The problem really is in FAAC and should be fixed there. Submit a patch
> > > to them that changes the preprocessor condition to use __WIN32__ or one
> > > of the other variants.
> > I understand your point.
> > What you're telling here is that ffmpeg is relying on other libs to be
> > iso c99. This is a very unrealistic approach as most of the libs are
> > not iso c99 compliant.
> > To put it simply, the ffmpeg build system is at fault because it imposes
> > the std=c99 to headers that were never thought to be compiled like that.
> > Why fix external headers ? Isn't the responsability of the includer to
> > use the headers correctly ?
> Actually, I do not think that ffmpeg is at fault, and I do not think it
> has anything to do with C99 either. In fact, Microsofts C/C++ compiler
> does not define WIN32 at all, it defines _WIN32. A lot of software
> checks for WIN32 and this works only because the Visual Studio IDE by
> default adds -DWIN32 to the compiler flags.
I've sent a patch to FAAC, but the mailing list seems to contain only
With friendly regards,
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