[NUT-devel] flags, which bit means fixed fps?

Ivan Kalvachev ikalvachev at gmail.com
Wed Feb 22 08:54:44 CET 2006


> > Is there any real reason why we have this flag? Does it tell anything to
> > the player?.. Just wondering..
>
> It tells the player that pts values are frame numbers, and if a file
> is interlaced it must be fixed-fps, and the player probably wants to
> know this to initialize its interlaced-refresh sync.

Huh?!!?




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