[MPlayer-dev-eng] [PATCH] EOSD support for VDPAU

Grigori G greg at chown.ath.cx
Sun Feb 22 17:27:13 CET 2009


Reimar Döffinger wrote:
> Brainfart, after
>> j = eosd_max_surfaces;
> there was supposed to be
>> eosd_max_surfaces *= 2;
>

Yes, but I missed too that this wouldn't in fact allocate any more space. ;)

Also,

 > Also, you do not free those surfaces in uninit it seems?

I was under the impression that destroying a VdpDevice also destroys all 
objects belonging to it. Reading the API docs again, this doesn't seem 
to be the case. They're destroyed when the the display gets preempted, 
guess I misinterpreted that last time...

Grigori




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