[MPlayer-dev-eng] [PATCH] Direct3D Smooth (delayed) resize

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Wed Dec 10 10:39:54 CET 2008


On Tue, Dec 09, 2008 at 12:46:24PM +0200, Georgi Petrov wrote:
> Hmm, it introduces a delayed d3d_resize when going to / back from
> fullscreen, so I'll post a updated patch to fix it.

I'd consider it more worthwhile to see if the initialization can be made
faster first. I know the situation is different, but vo_gl can handle
resizing in real-time just fine (not sure if it still flickers a bit in
Windows).



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