[MPlayer-dev-eng] gl & distorted fisheye for dome projection

Matthias Schwarzott zzam at gentoo.org
Thu Jun 29 14:58:52 CEST 2006


On Thursday 29 June 2006 10:44, Reimar Doeffinger wrote:
> Hello,
>
> On Thu, Jun 29, 2006 at 12:27:58AM +0200, Johannes Gajdosik wrote:
> > I assume a "vertex program" is a GPU program, correct?
>
> Yes.
>

Why not try to add a mode to gl-output for loading custom vertex- and 
pixel-shader from files. This should not be such complicated to add and then 
can be used to add functions like this with no mplayer-coding issues.

Matthias

-- 
Matthias Schwarzott
Gentoo Developer
http://www.gentoo.org
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