[MPlayer-dev-eng] patch for stereoscopic support

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Wed Jun 15 10:40:36 CEST 2005


Hi,
On Mon, Jun 13, 2005 at 09:14:46PM -0300, Gabriel Winckler wrote:
> This stereo is based on Quad buffer Stereo. The input format is
> "side-by-side" with the "left eye" sided with the "right eye" in the
> same frame.
> 
> Is also possible to implement other type of stereo format, but I never
> use any of then. Is also possible, and maybe more clean to keep just the
> gl2 vo and support the stereo as a flag. And we could also make this
> with vo_gl.

Extending vo_gl2 and/or vo_gl should be no big problem (not sure how
difficult it would be to make vo_gl request a stereo GL context though).
Although it might be nicer code-wise if left and right were in different
pictures - not sure if that creates problems though, and it would
probably need another filter similar to tfields that creates 2 frames
out of one...
Would be interesting to know what exactly you need (e.g. what source
material?), just to give me an idea which approach makes most sense overall.

Greetings,
Reimar Döffinger




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