[MPlayer-dev-eng] Defining MPlayers RGB color formats

Attila Kinali attila at kinali.ch
Sun Aug 8 10:50:09 CEST 2004


On Sat, Jul 31, 2004 at 11:38:00AM +0200, Reimar Döffinger wrote:
> Hi,
> 
> >I made a list how OpenGL defines the RGB/BGR color formats and how 
> >MPlayer defines them on little-endian (see attachment). What I'd like to 
> >have ASAP is:
> >
> >1) someone telling me what format they have on big-endian, adding 
> >missing formats if there are any.
> >2) agreement on how they are/should be defined (probably the current 
> >implementation is ok, although I find it a bit weird)
> >3) correcting DOCS/tech/colorspaces.txt and adding definitions as in my 
> >list, with short C-code snippets. At the same time I would fix vo_gl to 
> >actually work with (probably) all.
> 
> could somebody please respond to this?! At least vo_gl, vo_gl2 and 
> vo_x11 (bug #8) are (partially) broken and can't really be fixed without 
> this!

I think this question has already been answered in the thread
starting with:

From: Michael Niedermayer <michaelni at gmx.at>
To: mplayer-dev-eng at mplayer.dev.hu
Date: Wed, 21 Jan 2004 16:47:56 +0100
Subject: [MPlayer-dev-eng] RGB vs. BGR
Message-Id: <200401211647.56307.michaelni at gmx.at>

HTH

It would be imho good, if colorspaces.txt would be clarified.

			Attila Kinali




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