[MPlayer-dev-eng] [PATCH] make Win32 loader less verbose

Diego Biurrun diego at biurrun.de
Tue Apr 13 15:59:27 CEST 2004


Hi!

Here is another patch that silences some loader messages of "moderate"
usefulness by changing printf to dbgprintf.  The messages print

  FATAL releasing corrupted memory! 0x861a5a8  0x0  (13)

I doubt this is useful for anything except hardcore debugging...

Diego
-------------- next part --------------
Index: loader/win32.c
===================================================================
RCS file: /cvsroot/mplayer/main/loader/win32.c,v
retrieving revision 1.87
diff -u -r1.87 win32.c
--- loader/win32.c	27 Mar 2004 13:57:47 -0000	1.87
+++ loader/win32.c	13 Apr 2004 13:54:42 -0000
@@ -403,7 +403,7 @@
 
     if (header->deadbeef != (long) 0xdeadbeef)
     {
-	printf("FATAL releasing corrupted memory! %p  0x%lx  (%d)\n", header, header->deadbeef, alccnt);
+	dbgprintf("FATAL releasing corrupted memory! %p  0x%lx  (%d)\n", header, header->deadbeef, alccnt);
 	return 0;
     }
 
@@ -1663,7 +1663,7 @@
     {
 	if (header->deadbeef != 0xdeadbeef)
 	{
-	    printf("FATAL found corrupted memory! %p  0x%lx  (%d)\n", header, header->deadbeef, alccnt);
+	    dbgprintf("FATAL found corrupted memory! %p  0x%lx  (%d)\n", header, header->deadbeef, alccnt);
 	    break;
 	}
 


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