[MPlayer-dev-eng] XMAME petition

Sven Goethel sgoethel at jausoft.com
Sat Jun 15 11:21:52 CEST 2002


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On Friday 14 June 2002 09:18, Arpi wrote:
> Hi,
>
> > but IMHO, you should be very sure, that your opengl acceleration works
> > nice, and you should also be sure, that you : RTFM !!
> >
> > btw: i have added quiete the same opengl rendering to mplayer (-vo gl2),
> > which i have added to xmame.xgl ..
>
> yep and i reported that -vo gl2 doesn't work with g400 well, it's 16bpp
> only (looks ugly) and slow as hell (uses 300% cpu on p4 1.8)
> while -vo gl works fine
>

well, so it is about the DRI MGA 400 driver !

here is a little FAQ chapter outta xmame.xgl ..:

<http://x.mame.net/xmame-doc-4.html#ss4.2>
A: We have the following experiences (date 20010713):

    * Vodoo3 + DRI OpenGL driver (XFree86 4.0.2), with command line options "-noglaa" and 16bpp X11 server color depth.
    * Vodoo1 + Mesa 3.4 + Glide, with command line options "-glres 640x480"!
    * GeForce + NVIDIA OpenGL driver + XFree86 4.0.2 with default command line options and 16/24bpp X11 server color depth.
    * NVIDIA TNT2 + NVIDIA OpenGL driver + XFree86 4.0.2 with command line options "-bpp 16" and 16bpp (may be 24bpp also ???) X11 server color depth (OpenGL colortable mapping is buggy).
    * NVIDIA TNT + NVIDIA OpenGL driver + XFree86 4.0.2 with command line options "-bpp 16" and 16bpp (may be 24bpp also ???) X11 server color depth (OpenGL colortable mapping is buggy).
    * Matrox MGA 400 + DRI OpenGL driver (XFree86 4.0.2) with command line options "-bpp 16", "-noglaa" (???) and 16bpp (may be 24bpp also ???) X11 server color depth (OpenGL colortable mapping is buggy).
    * ATI R128 + DRI OpenGL driver (XFree86 4.1.0) with command line options "-noglext78 -noglaa" or "-bpp 16 -noglaa", where the latter options are a bit slower (about 5 fps).
    * LinuxPPC - Powerbook-Firewire + ATI R128: see above!
</http://x.mame.net/xmame-doc-4.html#ss4.2>

the problem with "-vo gl" is, that IMHO, it is not compliant with OpenGL specs,
i guess, e.g. you "just" update the texture, no "redisplay".

so, is there a patch or solution for the "old" matrox cards,
which can be added to gl2  ?

but i guess it is not necessary, for the near future more cards will work well
with the gl2 driver, as for SGI machines etc.

of course ;-), Xv is more appropriate vor video solution ;-)

but if somebody wants to add mplayer to its 3d environment,
well, gl2 may be suitable.

cheers, sven

>
> A'rpi / Astral & ESP-team

- -- 
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