[MEncoder-users] new doom9 codec comparission

Matthias Wieser mwieser at gmx.de
Sun Dec 4 18:16:16 CET 2005


Am Samstag, 3. Dezember 2005 22:56 schrieb Corey Hickey:

> I don't want to use any complexity masking because, from what I can
> tell by reading the previous Doom9 comparisons, accurately rendering
> complex scenes is a major criterion.

You could also use *mask to give complex scenes more bits...


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