[FFmpeg-devel] [PATCH 2/2] libswcale/input: fix incorrect rgbf32 yuv conversions

Michael Niedermayer michael at niedermayer.cc
Mon Sep 28 20:37:55 EEST 2020


On Sat, Sep 26, 2020 at 10:01:30PM -0700, Mark Reid wrote:
> On Mon, Sep 14, 2020 at 6:31 PM Mark Reid <mindmark at gmail.com> wrote:
> 
> >
> >
> > On Mon, Sep 14, 2020 at 2:44 PM Michael Niedermayer <michael at niedermayer.cc>
> > wrote:
> >
> >> On Sun, Sep 13, 2020 at 04:04:42PM -0700, Mark Reid wrote:
> >> > On Sun, Sep 13, 2020 at 8:55 AM Michael Niedermayer
> >> <michael at niedermayer.cc>
> >> > wrote:
> >> >
> >> > > On Sat, Sep 12, 2020 at 02:07:14AM -0700, mindmark at gmail.com wrote:
> >> > > > From: Mark Reid <mindmark at gmail.com>
> >> > > >
> >> > > > ---
> >> > > >  libswscale/input.c                  | 12 +++++-------
> >> > > >  tests/ref/fate/filter-pixfmts-scale |  8 ++++----
> >> > > >  2 files changed, 9 insertions(+), 11 deletions(-)
> >> > >
> >> > > Can you provide some tests that show that this is better ?
> >> > > Iam asking that because some of the numbers in some of the code
> >> > > (i dont remember which) where tuned to give more accurate overall
> >> results
> >> > >
> >> > > an example for tests would be converting from A->B->A then compare to
> >> the
> >> > > orig
> >> > >
> >> > > thx
> >> > >
> >> > >
> >> > Hopefully i can explain this clearly!
> >> >
> >> > It's easier to see the error if you run a black image through the old
> >> > conversion.
> >> > zero values don't get mapped to zero. (attached sample image)
> >> >
> >> > ffmpeg -i 4x4_zero.exr -pix_fmt rgb48le -f rawvideo 4x4_zero.rawvideo
> >> > The image should be rgb 0, 0, 0  everywhere but instead it's 353, 0, 407
> >> >
> >> >
> >> > I think this is a error in fixed point rounding, the issue is basically
> >> > boils down to
> >> >
> >> > 128 << 8 != 257 << 7
> >> > and
> >> > 16 << 8  != 33 << 7
> >> >
> >> > https://en.wikipedia.org/wiki/YUV#Studio_swing_for_BT.601
> >> > the 8 bit rgb to yuv formula is
> >> >
> >> > Y = ry*r + gy*g + by*b  + 16
> >> > U = ru*r + gu*g + bu*b + 128
> >> > V = rv*r + gv*g + bv*b + 128
> >> >
> >> > I think the studio swing offsets at the end are calculated wrong in the
> >> old
> >> > code.
> >> > (257 << (RGB2YUV_SHIFT + bpc - 9)))
> >> > 257 is correct for 8 bit rounding but not for 16-bit.
> >> >
> >> > the 257 i believe is from (128 << 1) + 1
> >> > the +1 is for rounding
> >> >
> >> > for rounding 16-bit (128 << 9) + 1 = 0x10001
> >> >
> >> > therefore I think the correct rounding any bit depth with the old
> >> formula
> >> > would be (untested)
> >> > (((128 << (bpc - 7)) + 1) << (RGB2YUV_SHIFT-1) )
> >> >
> >> > I just simplified it to
> >> > (0x10001 << (RGB2YUV_SHIFT - 1))
> >> >
> >> > The rgb48ToUV and rgb48ToY funcs in input.c use the formula I'm using.
> >>
> >> You quite possibly are correct, can you test that this actually works
> >> out. The test sample only covers 1 color (black)
> >> a testsample covering a wide range of the color cube would be more
> >> convincing that this change is needed and sufficient to fix this.
> >>
> >> thx
> >>
> >
> > I wrote a small python script to compare the raw gbrpf32le images if that
> > works? I attached it and also a more colorful test pattern.
> >
> > it runs these two commands and compares the 2 raw float images
> > ffmpeg -y -i test_pattern.exr -f rawvideo original.gbrpf32le
> > ffmpeg -y -i test_pattern.exr -vf
> > format=pix_fmts=rgb48le,format=pix_fmts=gbrpf32le -f rawvideo
> > converted.gbrpf32le
> >
> > python gbrpf32le_diff.py test_pattern.exr
> >
> > without patch:
> > avg error: 237.445495855
> > min error: 0.0
> > max error: 468.399102688
> >
> > with patch:
> > avg error: 15.9312244829
> > min error: 0.0
> > max error: 69.467689991
> >
> >
> > These are floating points scaled to 16-bit values.
> > Even with my patch, I'm kinda disturbed how much error there is.
> >
> 
> ping
> I re-wrote the python script as a c swscale test, if that helps
> replicate my results. attached is patch for that.
> it generates an image of random float values and does the
> conversion/comparison .
> 
> before patch:
> gbrpf32le -> yuva444p16le -> gbrpf32le
> avg diff: 0.003852
> min diff: 0.000000
> max diff: 0.006638
> 
> after patch:
> gbrpf32le -> yuva444p16le -> gbrpf32le
> avg diff: 0.000125
> min diff: 0.000000
> max diff: 0.000501

is it better for all middle formats ?
Iam asking as it seems this should be rather easy to test with your code

But from what i  see above, obviously this is an improvment and should be 
applied

thx

[...]

-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

Awnsering whenever a program halts or runs forever is
On a turing machine, in general impossible (turings halting problem).
On any real computer, always possible as a real computer has a finite number
of states N, and will either halt in less than N cycles or never halt.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 195 bytes
Desc: not available
URL: <https://ffmpeg.org/pipermail/ffmpeg-devel/attachments/20200928/6ed9d01a/attachment.sig>


More information about the ffmpeg-devel mailing list